Kyeongmin Yeo, Yunhong Min, Jaihoon Kim, Minhyuk Sung
KAIST
PBR Textures Generated by MatLat. Our method produces PBR textures that accurately represent rough materials (left), metallic surfaces (middle), and complex mixed materials (right).
- [2026.04] MatLat has been selected as a Highlight at CVPR 2026.
- [2024.12] Preprint released on arXiv.
For more video results and side-by-side comparisons with prior methods, visit the project page.
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Comparison with PBR texture generation methods. Best in bold, runner-up underlined. FID is computed in CLIP embedding space. SC = trained from scratch, SDS = Score Distillation Sampling, MV = multi-view diffusion.
| Method | Type | Shaded FID↓ | Shaded KID↓ | Shaded CLIP↑ | Albedo FID↓ | Albedo KID↓ | Albedo CLIP↑ | Rough. RMSE↓ | Metal. RMSE↓ | Time↓ |
|---|---|---|---|---|---|---|---|---|---|---|
| MeshGen | SC | 8.637 | 11.105 | 0.282 | 11.322 | 16.193 | 0.282 | 0.143 | 0.201 | 195s |
| TexGaussian | SC | 6.025 | 3.571 | 0.301 | 12.119 | 9.381 | 0.299 | 0.145 | 0.243 | 73s |
| Paint-it | SDS | 8.547 | 5.382 | 0.309 | 13.063 | 10.665 | 0.299 | 0.168 | 0.200 | 1260s |
| DreamMat | SDS | 5.422 | 2.668 | 0.311 | 9.621 | 6.002 | 0.311 | 0.167 | 0.165 | 2400s |
| FlashTex | SDS | 7.119 | 5.354 | 0.305 | 12.320 | 10.441 | 0.298 | 0.143 | 0.186 | 285s |
| MaterialAnything | MV | 6.582 | 5.287 | 0.312 | 12.691 | 9.325 | 0.317 | 0.233 | 0.200 | 500s |
| MaterialMVP | MV | 6.309 | 5.744 | 0.294 | 9.630 | 8.811 | 0.290 | 0.175 | 0.133 | 35s |
| MatLat (Ours) | MV | 3.083 | 1.327 | 0.318 | 4.599 | 1.574 | 0.314 | 0.158 | 0.134 | 34s |
@inproceedings{yeo2026matlat,
title = {MatLat: Material Latent Space for PBR Texture Generation},
author = {Yeo, Kyeongmin and Min, Yunhong and Kim, Jaihoon and Sung, Minhyuk},
booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
year = {2026},
}





