Full‑stack developer with a passion for frontend and backend.
I created my own 3D engine — KGEngine — to simplify WebGL development.
Programming is my work, hobby, and way to grow.
A high‑level 3D engine on top of THREE.js
- Write less, create more – simplified API
- Native HTML/CSS elements inside WebGL with real depth, occlusion and camera interaction
- Built‑in shaders, ready‑to‑use components
- Framework‑agnostic (React, Vue, Svelte, Angular, vanilla)
| 📖 Documentation (Wiki) | 📦 npm package |
| 🧑💻 GitHub repo | 📄 GPLv3 License |
- Telegram: @KANTNOLI
- GitHub: KANTNOLI
- Wiki: kantnoli.wtf




