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KaustubhWarade/README.md

Hi there 👋 I'm Kaustubh Warade

I'm an undergraduate Computer Engineering student at MES Wadia College of Engineering, Pune (SPPU), passionate about real-time rendering, graphics programming, and intelligent systems.

🔧 I specialize in:

  • Graphics Programming: OpenGL, WebGL, DirectX11/12, GLSL
  • AI & Machine Learning: Python, LSTM, Decision Trees, scikit-learn, Pandas
  • Systems & Backend: C++, Python, MySQL, Docker, Kubernetes, OpenStack

🚀 Projects I’ve worked on:

  • 🎮 OpenGL Rendering Demo – Real-time cinematic renderer using Phong shading, shadow mapping, and dynamic lighting.
  • 🌐 WebGL Game Engine – Shader-based effects with interactive animations and lighting.
  • 📊 AI Stock Prediction – Hybrid LSTM–Decision Tree model using real-time news scraping and LLM-based financial sentiment analysis.

📚 I’m always exploring new technologies, optimizing performance, and building tools that bring ideas to life — across platforms like Windows, Linux, Web, Android, macOS, and iOS.

📫 Let’s connect:

🌱 Currently learning: Ray Tracing, and AI-enhanced rendering Thanks for stopping by! 😄

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  1. Ray-Tracing-Engine Ray-Tracing-Engine Public template

    My personal DirectX12 development toolkit for ray tracing.

    C++ 1