Cubism SDK for Unity R5 beta3 and later uses the Render Graph Module, and therefore does not support HarmonyOS NEXT or Tuanjie.
We will announce support availability for this product in a future release once Tuanjie supports the Render Graph Module.
[Restrictions] Drawing Order of Drawables Under Parts Containing Offscreen Rendering When the Drawing Order of Offscreen Rendering Changes (2026-01-08)
In the Cubism SDK for Unity, when the drawing order of offscreen rendering is changed, the drawing order of Drawables under the parts containing the offscreen rendering does not change. We are considering adding a feature in the future to synchronize the drawing order of Drawables under the parts containing offscreen rendering with changes to the drawing order of offscreen rendering.
The supported version and release schedule will be announced in future updates.
The lip-sync from audio feature in the Cubism SDK for Unity uses the AudioClip API to obtain waveform information. However, since the API for dynamically obtaining waveform information from an AudioClip is not supported for WebGL builds in Unity, the lip-sync feature in the Cubism SDK for Unity is also not supported for WebGL exports.
For details, please check the official Unity documentation.
Cubism SDK for Unity currently does not support Windows ARM64 builds for Unity 2023.1 or later. A supported version will be announced in a future release.
This product does not use the APIs or third-party products specified in Apple's privacy manifest policy. This will be addressed in future updates if this product requires such support. Please check the documentation published by Apple for details.
Privacy updates for App Store submissions
To use .bundle and .dylib on macOS Catalina or later, you need to be connected to an online environment to verify your notarization.
For details, please check the official Apple documentation.
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