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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,8 @@ Lighten up your builds with unobtrusive light source
- ~~De-separate the particle texture from the block texture in cabinets and others~~
- ~~Make Redstone Jack o'Lanterns to turn off when powered~~
- ~~Make Soul Jack o'Lanterns special in some way (for now particles)~~

- ~~Port to newer MC versions:~~
- ~~1.20.4~~

### High priority:

Expand Down Expand Up @@ -150,7 +151,6 @@ Lighten up your builds with unobtrusive light source
- Fix nether wood block variants burning
- Add Illuminated Cabinet Brightening to the config
- Port to newer MC versions:
- 1.20.4
- 1.21.4


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Original file line number Diff line number Diff line change
Expand Up @@ -51,9 +51,12 @@ public void onInitializeClient() {
BlockRenderLayerMap.INSTANCE.putBlock(floorIlluminatedCabinetBlockVariant, renderLayer);
}

// LED block variants
BlockEntityRendererFactories.register(BlockEntityRegistry.LIGHT_STRIP_BLOCK_ENTITY, LightStripBlockEntityRenderer::new);
if (ModConfig.enableLightStripBrightening && !ModConfig.shimmerDetected) LightStripBlockEntityRenderer.enableBrightening();
// Light Strip variants
if (ModConfig.enableColouredFeatureSetBeta) {
BlockEntityRendererFactories.register(BlockEntityRegistry.LIGHT_STRIP_BLOCK_ENTITY, LightStripBlockEntityRenderer::new);
if (ModConfig.enableLightStripBrightening && !ModConfig.shimmerDetected)
LightStripBlockEntityRenderer.enableBrightening();
}

FabricLoader.getInstance().getModContainer(MOD_ID).ifPresent(container -> {
ResourceManagerHelper.registerBuiltinResourcePack(getId("3d_cabinet"), container, ResourcePackActivationType.NORMAL);
Expand Down