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ue5-rpg-ability-system
ue5-rpg-ability-system PublicModular ability system in UE5 using GAS with skill book, action bar, cooldowns, and animation-driven casting.
C++
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ue5-rpg-inventory-system
ue5-rpg-inventory-system PublicModular inventory and equipment system in UE5 with GAS integration, event-driven UI, and data-driven item handling.
C++
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ue5-rpg-vitals-system
ue5-rpg-vitals-system PublicReactive HP and Mana system in UE5 with GAS, event-driven UI updates, and proportional stat scaling.
C++
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ue5-rpg-melee-combat-system
ue5-rpg-melee-combat-system PublicModular melee combat system in UE5 with combo windows, input buffering, animation-driven logic, and reliable hit detection.
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typescript-action-roguelike
typescript-action-roguelike PublicSystem-driven action roguelike built with TypeScript, focused on deterministic gameplay, performance, and clean architecture.
TypeScript 1
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