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⚖️ ダメージ上限の引き上げ #1635
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⚖️ ダメージ上限の引き上げ #1635
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c2c94eb
:adhesive_bandage: BypassDifficultyがリセットされていなかったのを修正
haiiro2gou 7895f21
:technologist: ダメージ上限を99999.9まで引き上げ
haiiro2gou f785f81
Merge branch 'master' into dev/haiiro_damage-overlimit
haiiro2gou a379cf1
:recycle: ダメージ上限処理を実行する場所を変更
haiiro2gou 6b69897
:bug: 入力したダメージがオーバーフローしないように修正
haiiro2gou 3ee15f7
:zap: ダメージ計算処理の誤差を低減
haiiro2gou f393ca7
📝 計算式のコメントを修正
haiiro2gou eec2a66
Merge branch 'master' into dev/haiiro_damage-overlimit
haiiro2gou d64d995
:zap: さらにダメージ計算処理を改善
haiiro2gou b917927
:zap: 防御力によるダメージ減算処理を改善
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7 changes: 7 additions & 0 deletions
7
TheSkyBlessing/data/api/functions/damage/core/health_subtract/force_cap.mcfunction
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> api:damage/core/health_subtract/force_cap | ||
| # | ||
| # システム的なダメージ上限(99999.9(e2))チェック | ||
| # | ||
| # @within function api:damage/core/health_subtract/*player/ | ||
|
|
||
| execute if score $Damage Temporary matches 9999990.. run scoreboard players set $Damage Temporary 9999990 | ||
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