[macOS CI] Add KosmicKrisp builds (for evaluation/testing)#17902
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schm1dtmac wants to merge 1 commit intoRPCS3:masterfrom
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[macOS CI] Add KosmicKrisp builds (for evaluation/testing)#17902schm1dtmac wants to merge 1 commit intoRPCS3:masterfrom
schm1dtmac wants to merge 1 commit intoRPCS3:masterfrom
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Worth noting as well that KK will most likely in future require Metal 4 support & hence macOS 26+ for compilation & use, not an issue just yet but it's enough for me to mark this PR as draft for now whilst I think of a solution that allows using both KK & MVK when available, while also falling back to MVK only for users on Intel or on macOS 14/15. |
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This is mainly so I can keep tabs on the KosmicKrisp VK ICD’s progress and functionality on the Mac arm64 builds without having to manually hot swap in a local KK driver compile, as it’s constantly iterating and improving rapidly in a very short timespan (it’s already rendering the in-game main menu on GOW3 albeit only briefly before crashing, something I hadn't expected any time soon just a few weeks prior).
This is not for end-users by any means at this time, so KK builds are separate from the main macOS arm64 ones, and of course will not upload anywhere besides GH Actions artefacts. If you’re one of said end-users looking here thinking these KK builds will magically fix every issue you’ve had with RPCS3+MVK, turn away now.