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Releases: Redonkym/Unity-Text-Translator

0.3.1

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@Redonkym Redonkym released this 24 Jun 10:44

Search bar optimization

0.3.0

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@Redonkym Redonkym released this 20 Jun 16:58

New «Textures» module - browse every container (.assets + Addressables bundles), preview textures in-app, and export/import PNG to replace baked-in image text (RGBA32/DXT/BCn/ETC supported; write-back to .assets).
Find text (OCR) on textures via the built-in Windows 10 OCR
IL2CPP: dummy DLL - extract MonoBehaviour text (dialogue/UI) from IL2CPP games with stripped type trees: auto-runs Il2CppDumper, then export/translate/import works as usual.

0.2.0

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@Redonkym Redonkym released this 07 Jun 08:47

Fixed: translating resources.assets/sharedassets no longer breaks in-game textures. The modified file is now saved over the original by default (with a .utt-orig backup) and the paired .resS keeps its name — no manual renaming, and the redundant *.translated.assets.resS is no longer created.
"Copy" in the JSON editor is now single-language. The AI prompt uses the interface language and names the selected source→target languages, instead of mixing RU+EN.

0.2.1

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@Redonkym Redonkym released this 07 Jun 17:54

Added

  • Interface localization for 5 more languages (es, fr, de, pt, it) in addition to en/ru.
    Strings live in an external ui-languages.json (embedded default + optional %AppData%
    override), keyed by the English source string; missing keys fall back to English.
  • Source/target translation language list expanded from 13 to 68 entries (ISO 639-1 codes).
  • "Auto-detect (auto)" entry in the source language list.
  • Type-to-search (autocomplete) in the source and target language combo boxes.

Performance

  • JSON folder loading: file read/parse now runs in parallel (bounded by CPU count); removed
    an O(n²) array traversal in string extraction; progress updates are throttled instead of
    marshaled per file.

Fixed

  • Target-language default no longer relies on a fixed list index (resolved to the wrong
    language after the list changed); it now looks up "Russian (ru)" explicitly.

0.1.0

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@Redonkym Redonkym released this 06 Jun 11:15

Программа для удобного перевода игр на движке Unity.

Что умеет:

  • Экспорт объектов из Unity .assets в JSON и сборка обратно после правок.
  • Локализация .bundle файлов.
  • Замена шрифта в ассете на шрифт с кириллицей (для IL2CPP).
  • Достаёт текстовые поля из JSON в таблицу для перевода.
  • Память переводов и автоперевод по API-ключу. Что является кодом - пропускает.

Сейчас есть баги.