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Copy file name to clipboardExpand all lines: CommunityBugFixCollection/Locale/en.json
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"CommunityBugFixCollection.FadeContextMenuLabelOutlines.Description": "Makes the outlines of the labels of the context menu fade out like the rest of it.",
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"CommunityBugFixCollection.FireBrushToolDequipEvents.Description": "Fixes tools derived from BrushTool not firing OnDequipped events.",
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"CommunityBugFixCollection.FixMigratedItemMessages.Description": "Fixes migrated items sent as messages not spawning because they still point to the old platform.",
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"CommunityBugFixCollection.FlipAtUserView.Description": "Fixes FlipAtUser component by using the view position as reference instead of the head slot position.",
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"CommunityBugFixCollection.GammaCorrectedColorXLuminance.Description": "Fixes ColorX Luminance calculations being incorrect for non-linear color profiles.",
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"CommunityBugFixCollection.GroupCloudHomeTemplate.Description": "Uses the User Cloud Home template instead of the missing Group template.",
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"CommunityBugFixCollection.HighlightHomeWorldInInventory.Description": "Fixes the selected Home World in the Inventory not being highlighted as a favorite.",
* FlipAtUser component does not respect view position (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1335)
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* ColorX From HexCode (ProtoFlux node) defaults to Linear profile (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1404)
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* ProtoFlux value casts from byte to other values converting incorrectly (mono / graphical client only) (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2257)
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*`ValueMod<Decimal>` node crashes the game when B input is set to zero or disconnected. (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2746)
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