What's Changed
- Refactor Filters and Generic Combo by @Sebanisu in #208
- fix missing toggle_filter_compact_on_load_original(false); by @Sebanisu in #212
- Enhancement: Add Context Menu to Textures Window by @Sebanisu in #213
- Bug: Toml Editor Add and Remove from Selection in right click context menu broken by @Sebanisu in #214
- Enhancement: Add Copy Texture to clipboard using dacap-clip in Textures Window. by @Sebanisu in #215
- Bug: Two different swizzles loaded at the same. by @Sebanisu in #216
- Enhancement: Allow queueing batch operations. by @Sebanisu in #217
- Enhancement: Added some checkboxes to allow disabling entries in Batch Queue; also minor fixes with how the queue works. by @Sebanisu in #218
- Enhancement: Add Basic Image Comparison, Fix Null Pointer dereference, Refactor Selections. by @Sebanisu in #219
- Enhancement: Improve Image Comparison by @Sebanisu in #220
- Enhancements: Dump results from Comparision and Improve Speed and Perfomance. by @Sebanisu in #221
- Bug: Hide Compare Window not working, Disable Start when paths are invalid, Refactor FilterBase to variant. by @Sebanisu in #222
- Enhancement: Save Dialog for Export Diff Results by @Sebanisu in #223
- Move glengine to glengine/glengine by @Sebanisu in #225
- Bug: Fix incorrect tile alignment caused by flooring source positions in deswizzled maps by @Sebanisu in #228
- Bug: Fix red ImGui error window in combobox. Fix Duplicate case insensitive paths on Windows. Fix Nullptr deref. by @Sebanisu in #229
Full Changelog: 1.0.3...1.0.4