""" Project: enhanced_cs.AI_2508.15769v1_SceneGen_Single_Image_3D_Scene_Generation_in_One_ Type: transformer Description: Enhanced AI project based on cs.AI_2508.15769v1_SceneGen-Single-Image-3D-Scene-Generation-in-One- with content analysis. """
import logging import os import sys import time from typing import Dict, List, Optional
import numpy as np import pandas as pd import torch from torch import nn
logging.basicConfig( level=logging.INFO, format="%(asctime)s [%(levelname)s] %(message)s", handlers=[ logging.FileHandler("scene_gen.log"), logging.StreamHandler(sys.stdout), ], )
CONFIG = { "scene_image_path": "path/to/scene/image.jpg", "object_mask_path": "path/to/object/mask.jpg", "output_path": "path/to/output", "batch_size": 32, "num_epochs": 10, }
class SceneGen(nn.Module): """ SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass """
def __init__(self):
super(SceneGen, self).__init__()
self.conv1 = nn.Conv2d(3, 64, kernel_size=3)
self.conv2 = nn.Conv2d(64, 128, kernel_size=3)
self.conv3 = nn.Conv2d(128, 256, kernel_size=3)
self.fc1 = nn.Linear(256 * 256, 128)
self.fc2 = nn.Linear(128, 3)
def forward(self, x):
x = torch.relu(self.conv1(x))
x = torch.relu(self.conv2(x))
x = torch.relu(self.conv3(x))
x = x.view(-1, 256 * 256)
x = torch.relu(self.fc1(x))
x = self.fc2(x)
return x
class VelocityThreshold: """ Velocity Threshold Algorithm """
def __init__(self, threshold: float):
self.threshold = threshold
def calculate(self, velocity: float) -> bool:
return velocity > self.threshold
class FlowTheory: """ Flow Theory Algorithm """
def __init__(self, threshold: float):
self.threshold = threshold
def calculate(self, flow: float) -> bool:
return flow > self.threshold
class SceneGenerator: """ Scene Generator """
def __init__(self, scene_image_path: str, object_mask_path: str, output_path: str):
self.scene_image_path = scene_image_path
self.object_mask_path = object_mask_path
self.output_path = output_path
self.scene_gen = SceneGen()
self.velocity_threshold = VelocityThreshold(threshold=0.5)
self.flow_theory = FlowTheory(threshold=0.5)
def generate_scene(self):
# Load scene image and object mask
scene_image = np.load(self.scene_image_path)
object_mask = np.load(self.object_mask_path)
# Preprocess scene image and object mask
scene_image = torch.from_numpy(scene_image).float()
object_mask = torch.from_numpy(object_mask).float()
# Generate 3D scene
output = self.scene_gen(scene_image)
# Postprocess output
output = output.detach().numpy()
# Save output to file
np.save(os.path.join(self.output_path, "output.npy"), output)
return output
def main(): scene_generator = SceneGenerator( scene_image_path=CONFIG["scene_image_path"], object_mask_path=CONFIG["object_mask_path"], output_path=CONFIG["output_path"], )
start_time = time.time()
output = scene_generator.generate_scene()
end_time = time.time()
logging.info(f"Scene generation completed in {end_time - start_time} seconds")
logging.info(f"Output saved to {CONFIG['output_path']}")
if name == "main": main()