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Computer Engineering student at CEFET-MG (Leopoldina campus). Currently engaged in Undergraduate Research focusing on Artificial Intelligence and Digital Game Development, with implementations in Python, exploring both theoretical and practical aspects. I am open to new opportunities and collaborations that foster professional growth and create a real impact in the computing field. |
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Programming
Undergraduate student in Computer Engineering | Learning to build real-world systems with strong fundamentals
Pinned Loading
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competitive-programming
competitive-programming Public archiveSolutions to Competitive Programming problems using C++
C++
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pacman-core
pacman-core PublicRecreation of Pac-Man featuring classic gameplay mechanics and ghost based on distinct pursuit behaviors, built with PyGame.
Python
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steering_behaviors
steering_behaviors PublicAn interactive sandbox to explore and visualize steering behaviors in Python
Python
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basic-delivery-system
basic-delivery-system PublicBasic delivery system built entirely in Java.
Java
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chess-cli-java
chess-cli-java PublicJava-based Chess CLI implementing official FIDE rules, with full move validation, check and checkmate detection, special moves support, Unicode board rendering, and MVC architecture.
Java
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