Prochaine Station is a psychological horror adventure game that takes players on a surreal journey through a metro system over five days. As players progress through each day, they encounter mundane tasks intermixed with increasingly bizarre and unsettling events. The game focuses on immersive storytelling, unconventional mechanics, and an eerie atmosphere to deliver a unique narrative-driven experience.
- Psychological horror adventure with surreal storytelling
- Five-day progression through distinct scenarios
- Low-poly art style with PSX shader for a nostalgic appearance
- Narrative-driven gameplay emphasizing psychological unease
- Game Progression: Transition from mundane tasks to surreal and unsettling encounters over five days.
- Puzzle Structure: Navigate through cryptic and psychological challenges within each day.
- Narrative Immersion: Engage in narrative-driven experiences, gradually building tension and uncertainty.
- Clone the repository.
- Open the project in Unity Game Engine (Unity Editor).
Upon completion and readiness, the game is intended to be available on popular game launchers. Stay tuned for updates regarding its official release on these platforms.
- Navigate through each day's scenarios using simple controls.
- Engage with environment objects and progress through tasks/events.
- Immerse yourself in the narrative-driven, psychological gameplay.
For an in-depth understanding of the game's mechanics, gameplay, art style, storyline, and technical aspects, please refer to the Game Design Document.
Additionally, for insights into the game's development process, the team's progress, and more detailed information, you can explore the Developer's Blog written by the game developers.
| Role | Contributor |
|---|---|
| Developers | Nirav, Denmar |
| Playtesters | Laurenz, Kiara, Tracey, Abisan, Annika |
Many thanks to Valeria Moza for her free PSX Shader Kit.
For any inquiries, issues, or feedback, please contact Nirav or Denmar.
