I am a dedicated Software Engineer based in Sousse, Tunisia, with a specialized focus on Unity Engine and Godot engine games and full-stack web technologies. My work bridges the gap between interactive game development and robust web applications.
- 🔭 Currently Developing: A full-stack online document editor and a D&D online game app and more using React and .NET. Building other projects with Godot engine and Trying to improve my software engineering skills to be more than one specific developer and more of a powerhouse.
- 🎮 Game Industry Experience: Served as a R&D engineer intern at Lanterns Studio and a Game Development Instructor at GOMYCODE.
- 🛠️ Key Project: Created "LMM," a system for recording humanoid animations using Unreal Engine, Unity, and PyTorch.
- 📱 Mobile Solutions: Recently implemented GPS detection and geolocation widgets for the Homeo application.
- 🎓 Education: Graduated with honors in Software Engineering from EPI and Computer Science from ISITCOM.
| Category | Tools & Languages |
|---|---|
| Languages | |
| Game Dev | |
| Frontend | |
| Backend | |
| Database/Tools | |
| Design | |
| AI Tools/Libs |

