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chore: publish 6 skills (build-live-game, create-2d-physics, new-unity-project, +3) - #99
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ziyiunity
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Oct 22, 2026
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The auto-tick revert in step 8 looks good, thanks. One follow-up for unity/skills, not blocking: create-2d-physics and optimize-web still call unity command eval, while unity-cli now uses script eval. The CLI only falls back from new names to old ones for older packages, so on the renamed Pipeline package those calls may fail. Also remember the paired Unity-Technologies/skills#124.
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Skills in this PR
build-live-gamecreate-2d-physicsnew-unity-projectoptimize-webunity-cliunity-package-managementThis PR was opened automatically. It changes only the files agents read in the skills listed above (evals are never included), with the plugin's analytics labels applied. Every other plugin skill is untouched.
Paired publish: Unity-Technologies/skills#124. Each PR updates a different repo from the same source, so merge both.