Current AI models fail to accurately keep track of stats and have a hard time interpreting quantity in regards to numbers which forces players to manually create their own stats and update them. This is tedious and reduces immersion.
Create and automatically update the player's stats according to the user's input and the AI's output.
Allow the player to easily edit their own stats if they want to.
Interpret the stats and relay them to the AI such that the AI can understand and incorporate the influence of the stats itself.
Reduce the need for strict or unnatural command formats which pollutes AI context and reduces immersion.
Provide a limit to the player's omniscient power.
Start and stop script command.
Player inventory, skills, and talents are stored in story cards and can be edited by the player.
Frequency Emergent Collocation Model for Skill Learning allows the script to decipher the skill you are trying to learn/practice after 2-3 tries.
Inventory/Skills/Talent systems.
Energy/hunger/resting/healing/regeneration systems.
Player damage and injury systems.
Starter skills for different classes.
Race modifier system for stats.
Attacking, defending, dodging, scouting, luck systems.
Disclaimer: Script may not always perform accurately due to the limits of natural language processing and my scripting abilities. Please treat the script as a simple addition to the experience rather than a full overhaul of AID.
Feel free to leave any feedback or comments, thank you!
Plug and Play! Copy and paste each script to their respective hooks in AIDungeon Script Editor.
AID Discord: https://discord.gg/VJXwe7bj3A
Yi1i1i AID Profile: https://play.aidungeon.com/profile/Yi1i1i?contentType=scenario
Testing and Feedback: https://play.aidungeon.com/scenario/CV-NyLis95D3/isekairpg-v52225