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Zyreniee/README.md

Yusuf Güneş (Zyreniee)

Graphics Architecture | Bare-Metal C++ | Biomedical AI & Vision


Executive Summary

  • 10th-grade Information Technologies student with an uncompromising focus on low-level software architecture, high-performance computing, and hardware-level optimization.
  • Deputy CEO at Pyrena, acting as the lead architect of PyEngine—an open-source, custom 20,000+ line game engine built entirely from scratch using C++ and Vulkan.
  • Advanced expertise in Biomedical Data Science and AI. Capable of designing clinical decision support architectures utilizing massive datasets (MIMIC-III/IV).
  • Professional-grade proficiency in Computer Vision. Specialized in translating Python-based AI models (PyTorch, OpenCV) into highly optimized, bare-metal C++ pipelines for maximum runtime performance.

Technical Arsenal

Core Languages

Graphics Architecture & Game Development

AI, Computer Vision & Biomedical

Systems & Operations


Open Source & Academic Contributions

  • Graphics Programming Tutorials: I believe in open knowledge. As I push the boundaries of low-level APIs, I actively maintain open-source OpenGL and Vulkan Tutorial repositories. My goal is to document my bare-metal journey and provide a clear, ground-up learning resource for beginners entering the graphics programming world.
  • Biomedical Research & Publications: Contributor to cutting-edge Computer Vision and clinical AI research, with pre-prints and datasets published on Zenodo.
  • Academic Profile:

Current Focus

  • PyEngine: Maintaining and expanding my Vulkan-based engine. Currently implementing advanced shading models, strict memory allocators, and multi-threaded command generation.
  • Educational Repositories: Expanding my Vulkan and OpenGL tutorial series to help fellow developers understand the math and architecture behind the APIs.
  • C++ Optimization Contracting: Optimizing computational bottlenecks in Python/AI workflows by rewriting them in native C++ for maximum bare-metal performance.

Analytics & Activity

Pinned Loading

  1. VulkanTutorials VulkanTutorials Public

    Vulkan tutorials for beginners.

    C++ 2

  2. OpenGL-Tutorials OpenGL-Tutorials Public

    OpenGL tutorials for beginners

    C 1

  3. VOR-rPPG VOR-rPPG Public

    VOR: A Variance-Optimized multi-modal Framework for Robust Remote Photoplethysmography.

    C++ 3

  4. PyEngine PyEngine Public

    A lightweight, high-performance 3D engine built from scratch with C++20 & Vulkan, featuring embedded Python scripting.

    C++ 2