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Standard issue tri dimensional humanoid
3D Character Tech Artist by day, Full-stack developer by night
- Istanbul, Turkey
- anildevran.com
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RizomUV-2024-Maya-Bridge
RizomUV-2024-Maya-Bridge PublicRizomUV 2024 Bridge for Maya, with proper namespace handling, fixed material assignments and a modern UI
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masqu3rad3/tik_manager4
masqu3rad3/tik_manager4 PublicTik Manager is a Python-based Pipeline and Project Management platform designed for VFX and Animation Projects.
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unity-shader-agent-skills
unity-shader-agent-skills PublicCurated agent skills for Unity shader development targeting mobile GPUs and WebGL browsers.
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macOS-Dispres
macOS-Dispres PublicA lightweight macOS menu bar utility for switching display resolutions, creating virtual displays, and managing multi-monitor setups.
Swift 2
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