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Fix Framed Blocks conflict when other mods are present#82

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seancrain wants to merge 1 commit intoaurilisdev:1.21.1from
seancrain:1.21.1
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Fix Framed Blocks conflict when other mods are present#82
seancrain wants to merge 1 commit intoaurilisdev:1.21.1from
seancrain:1.21.1

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When installed alongside Bad Packets, CraftedCore, and Create, any block that is set up in its registration using aFullCopy(Blocks.IRON_BLOCK) definition from any other mod is unable to be used as a texture for a Framed Block from the Framed Blocks mod if Voltaic or any of the other mods are installed. It also seems to affect glass and TNT.

I have fixed this by changing the super(Blocks.IRON_BLOCK) as well as the GLASS, TNT, and WHITE_WOOL entries to use the VoltaicMaterials.materialName() methods instead. This fixes the issue. It doesn't look like Modular Forcefields uses the super(Blocks.NAME) anywhere so I have not submitted a fix for it.

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