2.18.1
What's Changed
- Support animation-only FBX imports (e.g. Unreal Engine retargets) by @fernandotonon in #238
- Fix Windows APPCRASH on machines without OpenGL (WinGet validation)
- Auto-detect FBX Z-up (Unreal Engine) vs Y-up (Mixamo) and apply visual correction
- Offer immediate merge when animation-only file is imported with a mesh selected
- Add bone list and coordinate system info to
qtmesh infooutput
Full Changelog: 2.18.0...2.18.1
