Skip to content

gumgl/comp361

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

273 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Medieval Warfare

Usage

###Randomly-Generated Maps Simply open the game and enter a seed (or click Random). Give yourself a unique name, let people join your room (max 5) and just play the game until someone wins!

###Saved Games On Windows, Unity does file I/O in a folder that is usually C:\Users\Username\AppData\LocalLow\PaulsTeam\MedievalWarfare. In order to save a game, hit F5 during the game and everybody will have it saved to its local machine with the name <seed>.json. To load a saved game, it must be called load.json in that same folder.

###Gameplay While it might be unintuitive, here are the keyboard "shortcuts" to play the game:

Key Action
Enter End your turn
C Cultivate meadow under selected unit
B Build road under selected unit
Esc Dismiss current action or message
1 to 6 Select type of unit to spawn
F4 Quit game
F5 Save game
F6 Load game

Requirements

In order to build from source, you need to have Unity 4.6.3f1 (free version) installed, available for free from the Unity archives (~1GB download). This runs on Windows and supposedly on Mac OS X.

To simply run the binary, you may only need the Unity plugin / web-player.

Paul's Team

  • Guillaume Labranche: Networking, UI, git maestro and serialization
  • Paul Suddaby: Game algorithms and debugging maestro
  • Ali Bhojani: Game algorithms and debugging maestro
  • Andrej Gomizelj: Game development, UI and 3D modeling maestro
  • Julie Morrissey: Project management, planning and software modeling

Resources Used

About

Turn-based strategy game built for COMP-361 Software Engineering Project

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages