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  • Louisville, Kentucky
  • 01:26 (UTC -04:00)

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holypeachy/README.md

🍑 holypeach

Software Engineer I build whatever I find interesting: backends, web apps, games, bots, tools, and little low-level experiments.

I've played around with computers all my life, and eventually programming became the natural next step. I've been programming for about 8 years, and taking it more seriously for about 5.

I like understanding how things work under the hood. I care about architecture, simplicity, and docs. I hate black boxes, and I enjoy building things from scratch.

Right now, my focus is Go and lower-level systems programming. One of my dreams is to contribute to the Linux kernel, which means C and Rust are definitely on the roadmap.

I use Fedora KDE btw (not Arch, I know). Helix as my editor (not nvim, I know), and a shameful VS Code (with Helix motions duh) for when I need a debugger.

🐙 My GitHub

On here you’ll find personal projects mainly built with Go and C#. But also Unity and Python.

I’m also part of a small game dev team I formed with friends from university: TeaPot TopHats

We are working on a super secret project.

🧑‍💻 Currently Working On

🗄️ Future Work

  • Really need to get into JavaScript :(
  • Continue my poker engine and poker game
  • Keep exploring low level stuff (C)
  • Learn 6502 Assembly

🧪 Languages and Tools

I switched to Go as my main language. I’m currently focused on Go and backend development, but .NET/C# is still the thing I know best.

Languages

Go

C#

PostgreSQL

Python

HTML

CSS

Java



Frameworks, Libraries, and Tools

  • Go
    • chi | pgx | jwt
    • PostgreSQL
  • .NET / ASP.NET
    • MVC | Razor Pages | Blazor Server | Blazor WASM | Minimal Web API
    • Entity Framework Core
    • Identity Framework
    • SQL Server Express
  • Game Development
    • Unity
    • Godot
    • Raylib-cs
  • Other
    • Git
    • Linux
    • Discord bots

Pinned Loading

  1. EventsAppBackend EventsAppBackend Public

    A group-based event planning app built with Go, PostgreSQL, and React Native that allows friends to organize private events, manage RSVPs, and coordinate shared contributions like food, items, or m…

    Go

  2. PokerAlgo PokerAlgo Public

    Texas Hold'em hand evaluator and simulation engine.

    C#

  3. PokerGame PokerGame Public

    A Texas Hold 'em game engine for my poker project

    C#

  4. BookCat BookCat Public

    A Book Catalogue Web App written in C# using ASP.NET.

    C#

  5. HolyAudio2D HolyAudio2D Public

    A comprehensive and simple-to-implement 2D Audio Manager for Unity Engine.

    C# 4

  6. game-of-life game-of-life Public

    I learned about Raylib for C# and decided to finally code up Conway's Game of Life.

    C# 1