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SoftUni GameHub

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Status React TypeScript Vite Frontend Check

A community-driven game showcase platform created for a SoftUni school event.

This project combines multiple student-made games into a single modern platform where visitors can browse, launch, and experience different projects in one place.


🌐 Website: gamehubbg.com


About The Project

SoftUni GameHub is designed as a central place for showcasing student projects during the event.

Instead of every game existing separately, the platform brings everything together into one polished experience with:

  • A modern game launcher
  • Individual game pages
  • Clean UI/UX
  • Easy navigation
  • Standalone game integrations
  • Expandable architecture for future events

Each game is developed independently by different students and integrated into the platform as its own experience.


Platform Preview

Main Hub

Main landing page / launcher screenshot

Games


🎯 Deyan

Description

A chaotic speed-based twist on the classic Tower of Hanoi where players race against time and each other to solve increasingly difficult puzzles with competitive mechanics and arcade-style pressure.

Preview

Deyan Hanoi Royale


🎯 Radoslav

Description

A fast-paced neon reflex arcade game where players must stop a precision timer as close as possible to a randomly generated target second.

Preview

Radoslav Time Strike


🎯 Ivailo

Description

Test your typing speed in this fast-paced arena. How many words per minute can you hit?

Preview

Ivailo Speed Typing Arena


🎯 Miroslav

Description

Sharpen your reflexes and mouse accuracy in this simple but addictive aim trainer.

Preview

Miroslav Aim Trainer


🎯 Hristiqn

Description

A classic card-matching memory game. Flip the cards, find the pairs, and beat your best score.

Preview

Hristiqn Memory Game


🎯 Dimitar

Description

An original student-made game created for the SoftUni Buditel game showcase.

Preview

Dimitar Game


🎯 Lubo

Description

Test your reflexes by clicking highlighted cells as fast as possible in this grid-based reaction challenge.

Preview

Lubo Reaction Grid Game


🎯 Slav

Description

A lane-based rhythm shooter where you build and rearrange a looping bullet timeline, then time your shots across three lanes to survive escalating enemy waves.

Preview

Slav Trigger Finger


🎯 Damyan

Description

A classic Simon Says sequence game. Watch the pattern, repeat it correctly, and see how far you can go.

Preview

Damyan Simon


🎯 Viktor

Description

A colorful arcade challenge focused on matching colors quickly and accurately.

Preview

Viktor Color Match Arena


🎯 Filip & Boyan

Description

A premium dark-themed emoji puzzle game featuring 65+ challenges across 8 categories. Decode the hidden logic behind each emoji sequence.

Preview

Filip & Boyan Emoji Logic Game


πŸ› οΈ Technologies

  • React
  • Vite
  • TypeScript
  • HTML5 Canvas
  • JavaScript
  • CSS / TailwindCSS

πŸ“‚ Project Structure

GameHub/
β”‚
β”œβ”€β”€ GameHub/
β”‚
β”œβ”€β”€ Games/
β”‚    β”œβ”€β”€ deyan/
β”‚    β”œβ”€β”€ radoslav/
β”‚    β”œβ”€β”€ ivailo/
β”‚    β”œβ”€β”€ miroslav/
β”‚    └── ...
β”‚
β”œβ”€β”€ docs/
β”‚    β”œβ”€β”€ screenshots/
β”‚    └── ...
β”‚
└── README.md

πŸ‘¨β€πŸ’» Contributors

Student
Deyan - Team Leader
Radoslav
Ivailo
Miroslav
Hristiqn
Dimitar
Lubo
Slav
Damyan
Viktor
Filip-Boqn

🌟 Goals

  • Showcase student creativity
  • Present multiple game concepts in one platform
  • Create a polished event-ready experience
  • Make adding future games easy
  • Encourage collaboration between students

πŸ“Œ Notes

Each student works independently on their own game branch while the main hub remains organized and stable.

Games may use different technologies internally, but all projects are integrated into the same platform experience.


πŸ“„ License

This project is intended for educational and showcase purposes as part of a SoftUni school event.

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A community-driven game showcase platform created for a SoftUni school event.

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