Fix health scaling desync and limb health loss on player relog#287
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SRCthird wants to merge 5 commits into
Open
Fix health scaling desync and limb health loss on player relog#287SRCthird wants to merge 5 commits into
SRCthird wants to merge 5 commits into
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This fixes the issue where players would lose limb health after rejoining a world when their max health was increased above max by another mod. Health scaling now calculates final limb max-health values before applying them, avoids distribution differences, and syncs the updated damage model from the server.