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OpenGL-Flag-Logo-Renderer

This project is a Computer Graphics implementation using OpenGL and C++. The goal is to render the national flag of Guyana and a geometric logo using basic primitives and mathematical transformations.

Project Overview

  • Assignment: Project 1 - Flag & Logo Rendering
  • Assigned Task: #8 (Guyana Flag & Geometric Logo)
  • Framework: OpenGL (GLUT)
  • Language: C++

Features to Implement

  • Basic Primitives: Drawing using Points, Lines, and Polygons.
  • Color Accuracy: Implementation of real-world RGB values for the Guyana Flag.
  • Transformations:
    • Translation (Positioning)
    • Rotation (Symmetry in Logo)
    • Scaling (Size adjustment)

📂 Project Structure

  • src/: Main source code files.
  • assets/: Reference images and resources.
  • docs/: Technical documentation and design plan.

How to Run

(Instructions will be updated as the implementation progresses)

👥 Contributors

  • [Temesgen Geta]

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Guyana Flag & 3D Logo Renderer (OpenGL/C++)

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