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37 changes: 37 additions & 0 deletions .github/pr-body.md
Original file line number Diff line number Diff line change
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Automated PR to update hl2sdk submodule.

## Changes
- **From:** `aba345d55e0d17fd1472bf321c192643906737b0`
- **To:** `9ab16fa9fcdeeb30565dfdbf6fbb312356978a0b`

## Commits in this update
```
9ab16fa9 Update CEntityClass
d372df8a Update EventQueuePrioritizedEvent_t
b8dcaf14 Add CTypedBitVec (#387)
ffee7f81 Update ILoggingListener, LoggingMetaData_t and LoggingChannel_t (#388)
0df1f3b8 Fix Vector*::Random clang warnings (#384)
4c1f27c6 Update CEntityInstance (#383)
202e211e Update CGameEntitySystem
f6d269e0 Add packed handle logic for CEntityHandle
c2ab8c79 Add missing include for CUtlLeanVector
915ca88a Update IVEngineServer2 (#382)
a6649509 Fix igamesystem forward decls
d476dcd3 cs2: Update protobufs
5c1ef6f7 Correct CUtlLeanVector enum type
bc55ad25 Correct CNetworkSerializerFieldInfo::m_PathExtension name
0ec40488 Correct CUtlLeanVectorBase::Purge & EXTERNAL_BUFFER_MARKER
11ede81c Update INetworkGameServer
67c75039 Update IGameSystem
093fdccc Update ISource2GameEntities
9cfb8638 Update CGlobalVarsBase
1af4ef8f Update INetworkGameServer
```

## Latest commit info
- **Message:** Update CEntityClass
- **Author:** GAMMACASE
- **Date:** 2026-06-10 18:13:01 +0300

---
🤖 This PR was automatically created by the [bump-hl2sdk workflow](https://github.com/playpark/CounterStrikeSharp/actions/workflows/bump-hl2sdk.yml).
2 changes: 1 addition & 1 deletion libraries/hl2sdk-cs2
Submodule hl2sdk-cs2 updated 47 files
+10 −135 common/netmessages.proto
+2 −0 common/networkbasetypes.proto
+199 −0 common/source2_steam_stats.proto
+2 −2 entity2/entitykeyvalues.cpp
+1 −0 game/shared/base_gcmessages.proto
+1 −24 game/shared/cstrike15/cstrike15_gcmessages.proto
+7 −0 game/shared/cstrike15/cstrike15_usermessages.proto
+21 −0 game/shared/ehandle.h
+2 −1 game/shared/gameevents.proto
+2 −2 game/shared/gamesystems/spawngroup_manager.h
+147 −95 game/shared/igamesystem.h
+3 −2 game/shared/te.proto
+5 −0 game/shared/usercmd.proto
+15 −2 game/shared/usermessages.proto
+ lib/linux64/libtier0.so
+ lib/public/win64/tier0.lib
+16 −1 public/bitvec.h
+2 −13 public/const.h
+4 −0 public/eiface.h
+57 −39 public/entity2/entityclass.h
+1 −1 public/entity2/entityidentity.h
+21 −17 public/entity2/entityinstance.h
+2 −2 public/entity2/entitykeyvalues.h
+15 −12 public/entity2/entitysystem.h
+15 −0 public/entityhandle.h
+7 −1 public/gametrace.h
+17 −9 public/globalvars_base.h
+5 −2 public/icvar.h
+0 −1 public/interfaces/interfaces.h
+18 −8 public/iserver.h
+6 −6 public/mathlib/vector.h
+2 −2 public/mathlib/vector2d.h
+4 −4 public/mathlib/vector4d.h
+0 −2 public/networksystem/inetworkmessages.h
+247 −0 public/networksystem/inetworkserializer.h
+8 −2 public/schemasystem/schemasystem.h
+2 −1 public/schemasystem/schematypes.h
+18 −3 public/tier0/icommandline.h
+27 −14 public/tier0/logging.h
+59 −335 public/tier0/threadtools.h
+17 −4 public/tier1/convar.h
+35 −35 public/tier1/keyvalues3.h
+1 −1 public/tier1/mempool.h
+3 −2 public/tier1/utlhash.h
+10 −9 public/tier1/utlleanvector.h
+2 −2 public/tier1/utlsymbollarge.h
+19 −19 tier1/keyvalues3.cpp