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Removed unnecessary logic for enemy spawning#106

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1A3Dev wants to merge 2 commits into
proferabg:mainfrom
1A3Dev:fix-1
Open

Removed unnecessary logic for enemy spawning#106
1A3Dev wants to merge 2 commits into
proferabg:mainfrom
1A3Dev:fix-1

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@1A3Dev 1A3Dev commented May 9, 2026

  • Made EnemiesSpawned not be modified to prevent infinite loading and EnemyParent.Setup not running correctly
  • Removed duplicate logic that already runs in EnemyParent.Setup

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