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home/commands-and-permissions/index.html

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@@ -561,14 +561,14 @@ <h2 id="default-commands">Default commands</h2>
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</thead>
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<tbody>
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<tr>
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<td><code>/py</code></td>
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<td><code>pylon.command.guide</code></td>
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<td>Opens the Pylon guide</td>
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<td><code>/rb</code></td>
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<td><code>Rebar.command.guide</code></td>
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<td>Opens the Rebar guide</td>
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</tr>
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<tr>
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<td><code>/py guide</code></td>
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<td><code>pylon.command.guide</code></td>
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<td>Gives you the Pylon guide</td>
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<td><code>/rb guide</code></td>
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<td><code>Rebar.command.guide</code></td>
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<td>Gives you the Rebar guide</td>
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</tr>
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</tbody>
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</table>
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</thead>
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<tbody>
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<tr>
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<td><code>/py confetti &lt;amount&gt; [speed] [lifetime]</code></td>
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<td><code>pylon.command.confetti</code></td>
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<td><code>/rb confetti &lt;amount&gt; [speed] [lifetime]</code></td>
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<td><code>rebar.command.confetti</code></td>
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<td>Spawns confetti particles</td>
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</tr>
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<tr>
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<td><code>/py debug</code></td>
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<td><code>pylon.command.debug</code></td>
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<td>Gives you the debug item, which can be used to view Pylon block/entity data and forcibly remove Pylon blocks/entities</td>
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<td><code>/rb debug</code></td>
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<td><code>rebar.command.debug</code></td>
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<td>Gives you the debug item, which can be used to view Rebar block/entity data and forcibly remove Rebar blocks/entities</td>
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</tr>
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<tr>
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<td><code>/py exposerecipeconfig &lt;addon&gt; &lt;recipe_type&gt;</code></td>
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<td><code>pylon.command.exposerecipeconfig</code></td>
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<td><code>/rb exposerecipeconfig &lt;addon&gt; &lt;recipe_type&gt;</code></td>
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<td><code>rebar.command.exposerecipeconfig</code></td>
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<td>Allows recipes to be edited for a specific recipe stype. Doing this will prevent any recipes of the given type from being automatically updated, so use with caution!</td>
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<td><code>/py give &lt;player&gt; &lt;item&gt; [amount]</code></td>
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<td><code>pylon.command.give</code></td>
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<td>Gives a player a Pylon item</td>
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<td><code>/rb give &lt;player&gt; &lt;item&gt; [amount]</code></td>
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<td><code>rebar.command.give</code></td>
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<td>Gives a player a Rebar item</td>
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</tr>
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<tr>
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<td><code>/py key</code></td>
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<td><code>pylon.command.key</code></td>
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<td>Shows you the key of the Pylon item you're holding in your hand</td>
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<td><code>/rb key</code></td>
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<td><code>rebar.command.key</code></td>
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<td>Shows you the key of the Rebar item you're holding in your hand</td>
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</tr>
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<td><code>/py research add &lt;player&gt; &lt;research&gt;</code></td>
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<td><code>pylon.command.research.add</code></td>
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<td><code>/rb research add &lt;player&gt; &lt;research&gt;</code></td>
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<td><code>rebar.command.research.add</code></td>
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<td>Adds the given research to a player</td>
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<td><code>/py research addall &lt;player&gt;</code></td>
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<td><code>pylon.command.research.addall</code></td>
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<td><code>/rb research addall &lt;player&gt;</code></td>
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<td><code>rebar.command.research.addall</code></td>
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<td>Adds all researches to a player</td>
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<td><code>/py research remove &lt;player&gt; &lt;research&gt;</code></td>
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<td><code>pylon.command.research.remove</code></td>
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<td><code>/rb research remove &lt;player&gt; &lt;research&gt;</code></td>
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<td><code>rebar.command.research.remove</code></td>
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<td>Removes the given research from a player</td>
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<td><code>/py research points add &lt;player&gt; &lt;amount&gt;</code></td>
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<td><code>pylon.command.research.points.add</code></td>
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<td><code>/rb research points add &lt;player&gt; &lt;amount&gt;</code></td>
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<td><code>rebar.command.research.points.add</code></td>
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<td>Adds research points to a player</td>
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<td><code>/py research points get &lt;player&gt;</code></td>
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<td><code>pylon.command.research.points.get</code></td>
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<td><code>/rb research points get &lt;player&gt;</code></td>
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<td><code>rebar.command.research.points.get</code></td>
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<td>Shows you the number of research points a player has</td>
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<td><code>/py research points set &lt;player&gt; &lt;amount&gt;</code></td>
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<td><code>pylon.command.research.points.set</code></td>
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<td><code>/rb research points set &lt;player&gt; &lt;amount&gt;</code></td>
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<td><code>rebar.command.research.points.set</code></td>
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<td>Sets the number of research points a player has</td>
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<td><code>/py research points subtract &lt;player&gt; &lt;amount&gt;</code></td>
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<td><code>pylon.command.research.points.subtract</code></td>
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<td><code>/rb research points subtract &lt;player&gt; &lt;amount&gt;</code></td>
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<td><code>rebar.command.research.points.subtract</code></td>
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<td>Removes research points from a player</td>
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<td><code>/py setblock &lt;x&gt; &lt;y&gt; &lt;z&gt; &lt;block&gt;</code></td>
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<td><code>pylon.command.setblock</code></td>
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<td>Sets the given Pylon block at the coordinates provided</td>
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<td><code>/rb setblock &lt;x&gt; &lt;y&gt; &lt;z&gt; &lt;block&gt;</code></td>
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<td><code>rebar.command.setblock</code></td>
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<td>Sets the given Rebar block at the coordinates provided</td>
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<td><code>pylon.guide.cheat</code></td>
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<td>Allows you to use drop, ctrl+drop, or middle click to cheat in items from the Pylon guide</td>
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<td><code>Rebar.guide.cheat</code></td>
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<td>Allows you to use drop, ctrl+drop, or middle click to cheat in items from the Rebar guide</td>
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<td><code>pylon.guide.view_admin_pages</code></td>
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<td><code>Rebar.guide.view_admin_pages</code></td>
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<td>Allows you to see admin-only guide pages</td>
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home/installing-pylon/index.html

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@@ -514,15 +514,15 @@ <h1 id="installation">Installation</h1>
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</div>
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<ol>
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<li>Make sure you are running Paper or a Paper fork. Pylon is not compatible with Spigot.</li>
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<li>Download the latest version of Rebar from <a href="https://github.com/pylonmc/pylon-core/releases">here</a></li>
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<li>Download the latest version of Pylon from <a href="https://github.com/pylonmc/pylon-base">here</a></li>
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<li>Download the latest version of Rebar from <a href="https://github.com/pylonmc/rebar/releases">here</a></li>
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<li>Download the latest version of Pylon from <a href="https://github.com/pylonmc/pylon">here</a></li>
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<li>Drop the .jar files in your plugins folder and restart your server. <a href="https://madelinemiller.dev/blog/problem-with-reload/">Do not use /reload</a>. The first start will take longer than usual, but after that, Rebar/Pylon will load much more quickly.</li>
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<li>Check out Rebar and Pylon's plugin folders to see all the config options available.</li>
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<li><a href="../list-of-addons/">Install some addons.</a></li>
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<li>That's it!</li>
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</ol>
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<h3 id="where-is-rebar-data-stored">Where is Rebar data stored?</h3>
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<p>You might notice that Rebar does not use a database and does not seem to have any storage files in its plugin folder. This is because Pylon stores everything inside the world file itself in the same way that Minecraft does! You don't need to worry about backing up any data besides your worlds: <strong>Pylon's data will always be consistent with the world's data.</strong> This also means that Pylon is <em>much</em> less succeptible to data corruption than other similar plugins.</p>
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<p>You might notice that Rebar does not use a database and does not seem to have any storage files in its plugin folder. This is because Rebar stores everything inside the world file itself in the same way that Minecraft does! You don't need to worry about backing up any data besides your worlds: <strong>Rebar's data will always be consistent with the world's data.</strong> This also means that Rebar is <em>much</em> less succeptible to data corruption than other similar plugins.</p>
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home/list-of-addons/index.html

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<td>Base</td>
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<td>Pylon</td>
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<td>Pylon team</td>
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<td>Adds all the base Pylon content. Required for most addons to work</td>
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<td><a href="https://github.com/pylonmc/pylon-base/releases">GitHub</a></td>
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<td>Construction-wand</td>
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<td><a href="https://github.com/balugaq">balugaq</a></td>
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<td>Adds some useful wands aiming to help build your own castles</td>
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<td><a href="https://github.com/balugaq/construction-wand">GitHub</a></td>
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<td><a href="https://github.com/pylonmc/pylon/releases">GitHub</a></td>
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