Enable Garrison button only when it should#140
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Fixes rekterakathom#135 As @hirsja95 mentioned, the logic was flawed. It was: Checking if the player dont have a base AND Checking if a player is close to a base. So if the player neither has a base nor is close to one, would return False, and since the ! is outside the parenthesis, it would make the check return True, making the button visible. Ironically, it would disable the garrisson button if the player had a base and was close to it
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Fixes #135
As @hirsja95 mentioned, the logic was flawed.
It was:
Checking if the player dont have a base
AND
Checking if a player is close to a base.
So if the player neither has a base nor is close to one, would return False, and since the ! is outside the parenthesis, it would make the check return True, making the button visible.
Ironically, it would disable the garrisson button if the player had a base and was close to it