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revitalyr/README.md

πŸš€ Vitaly Reshetyuk

Senior C++ / Rust Engineer β€’ Distributed Systems β€’ Low-latency β€’ Networking β€’ FinTech


🧠 About Me

  • πŸ’» 10+ years in systems programming (C++17/20/23, Rust)
  • ⚑ Focus: low-latency systems, networking, distributed architecture
  • πŸ” Strong background in security, protocol design, and concurrency
  • 🧩 Interested in DEX, crypto infrastructure, autonomous systems

πŸ”§ Tech Stack

Languages

  • C++ (modern: 17–23)
  • Rust
  • Python (tools / prototyping)

Core Skills

  • Multithreading & lock-free programming
  • High-performance networking (TCP/UDP, async I/O)
  • Systems design & architecture
  • Memory optimization & profiling
  • Protocol design (custom / binary / secure)

Tools

  • Linux, epoll, io_uring
  • CMake, Make
  • Docker
  • gdb, perf, valgrind

πŸ“¦ Featured Projects

⚑ DEX / Crypto / Distributed

πŸ”Ή rust_crypto_exchange_core

High-performance crypto exchange core (Rust)

  • Matching engine architecture
  • Order book processing
  • Designed for low-latency execution
  • Extensible for DEX / CEX hybrid

πŸ‘‰ https://github.com/revitalyr/rust_crypto_exchange_core


πŸ”Ή HTLC Simulation (Atomic Swaps)

Hash Time Locked Contracts implementation

  • Hashlock / Timelock logic
  • Redeem / Refund flows
  • Cross-chain swap primitives

πŸ‘‰ (integrated into exchange core)


🌐 Networking / Systems

πŸ”Ή Secure_Remote_Agent

Secure remote control agent (Windows / networking focus)

  • Encrypted communication
  • Remote command execution
  • Networking stack implementation
  • Designed for enterprise / secure environments

πŸ‘‰ https://github.com/revitalyr/Secure_Remote_Agent


πŸ”Ή Mini_SONiC

Simplified network OS inspired by SONiC

  • Packet processing pipelines
  • Switching logic
  • Network abstraction layers

πŸ‘‰ https://github.com/revitalyr/Mini_SONiC


πŸ€– Systems / Autonomy

πŸ”Ή Mini_Autonomy_System

Autonomous system simulation

  • Modular architecture
  • Decision pipeline
  • Sensor β†’ processing β†’ action flow

πŸ‘‰ https://github.com/revitalyr/Mini_Autonomy_System


🧬 Algorithms / Performance

πŸ”Ή Genomic Engine (FASTQ + k-mer)

High-performance sequence processing

  • FASTQ parsing
  • k-mer indexing
  • Efficient search algorithms

πŸ‘‰ (code examples available on request / repo)


πŸ—οΈ Engineering Principles

  • βš™οΈ Performance first (cache, memory, latency)
  • πŸ” Deep debugging over повСрхностныС fixes
  • 🧱 Clean architecture > quick hacks
  • πŸ” Security by design
  • πŸ“ˆ Measurable improvements (benchmarks > assumptions)

πŸ“Š What I Build

  • Matching engines
  • Networking services
  • Distributed systems
  • Low-level infrastructure
  • Simulation systems

πŸ“« Contact


⚑ Current Focus

  • DEX architecture & atomic swaps
  • Ultra low-latency systems
  • Rust for high-performance infra

🧩 Bonus

If you're working on:

  • trading systems
  • networking stacks
  • distributed infra

β†’ let's talk.

Pinned Loading

  1. Analyze_Legacy_Trading_Engine Analyze_Legacy_Trading_Engine Public

    πŸš€ Ultra High Performance C++ Order Book with Smart Pointer Architecture A modern C++20/26 trading engine capable of processing 5M+ orders/second per CPU core with complete memory safety and thread …

    C++ 1

  2. DICOM_PACS_Integration DICOM_PACS_Integration Public

    C++20 DICOM Gateway with PACS Integration Features: C++20 modular architecture with clean separation of concerns, DICOM networking via DCMTK (C-STORE, C-FIND, C-MOVE, C-ECHO), Orthanc PACS integrat…

    C++

  3. Directx9_DOF_shader_with_custom_engine Directx9_DOF_shader_with_custom_engine Public

    DirectX 9 Depth of Field post-processing demo with Gaussian blur implementation in a custom rendering engine. Demonstrates render-to-texture pipeline, separable blur shaders, and modular engine arc…

    C++

  4. electron_native_add_on electron_native_add_on Public

    Electron native USB addon with fault injection and recovery demonstration

    Rust

  5. nodejs_2_rust nodejs_2_rust Public

    Ethereum Boilerplate β€” Rust Edition: A high-performance, type-safe Web3 boilerplate implemented entirely in Rust with WebAssembly frontend and modern Ethereum integration

    Rust

  6. stream-data-platform stream-data-platform Public

    A high-performance, fault-tolerant streaming data ingestion platform built in Rust. Designed for processing millions of events per second with sub-second latency, supporting multiple data sources a…

    Rust