Releases: sendamaphp/engine
Releases · sendamaphp/engine
0.5.7
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What's Changed
Refactor constants and dimension handling for improved flexibility by @amasiye in #51
Full Changelog : 0.5.5...0.5.7
What's Changed
Refactor Text class for improved rendering and dimension handling by @amasiye in #52
Full Changelog : 0.5.6...0.5.7
0.5.6
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What's Changed
Refactor constants and dimension handling for improved flexibility by @amasiye in #51
Full Changelog : 0.5.5...0.5.6
0.5.5
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What's Changed
Add Range attribute for property constraints and enhance game state logic by @amasiye in #50
Full Changelog : 0.5.4...0.5.5
0.5.4
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What's Changed
Enhance Transform, Collision, Menu, and GUI functionalities by @amasiye in #49
Full Changelog : 0.5.3...0.5.4
0.5.3
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What's Changed
Improve code organization, readability, and asset path handling by @amasiye in #48
Full Changelog : 0.5.2...0.5.3
0.5.2
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What's Changed
Enhance rendering, GameObject serialization, and console layout by @amasiye in #46
Implement collision handling and enhance GameObject initialization by @amasiye in #47
Full Changelog : 0.5.1...0.5.2
0.5.1
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What's Changed
Enhance physics materials, collision detection, and example projects by @amasiye in #45
Full Changelog : 0.5.0...0.5.1
0.5.0
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Full Changelog : 0.4.8...0.5.0
0.4.8
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What's Changed
Full Changelog : 0.4.7...0.4.8
0.4.7
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What's Changed
Full Changelog : 0.4.6...0.4.7