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Rubber Band Travel in VR

Due date: 4/19

Tasks

  • Implement rubber-band travel
    • Start a “rubber band” when you bring controllers together and press a certain button
    • Translate the direction and “stretch” of the band to a force applied to your avatar
    • Mid-air extra boosts
    • Platforms (in all directions)
  • Create an avatar to give the feeling of presence, like you’re in a FPS
    • Hands

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A novel 3D locomotion technique for fast-paced simulations

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