Exercises and notes on Structure and Interpretation of Classical Mechanics.
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Updated
Mar 22, 2022 - Scheme
Exercises and notes on Structure and Interpretation of Classical Mechanics.
Sup bois, here's my work
Solve classic mechanics problems with python, Solve problems of Static, Dynamics, Work, Energy, Kinematics, with Atb python library
Susskind's Theoretical Minimum solutions (mainly classical mechanics so far)
A collection of computational physics simulations implemented in GNU Octave, covering classical mechanics, orbital motion, and dynamical systems using numerical methods such as ODE solvers. This project focuses on visualizing physical phenomena through plots and simulations as part of a first-semester engineering curriculum.
Official implementation of the paper "Neural Hamilton: Can A.I. Understand Hamiltonian Mechanics?"
This is a collection of interactive IPython notebooks for teaching/learning mechanics from a geometric point of view
This project simulates the motion of electrons and protons using Coulomb's Law. The simulation is visually represented on-screen using OpenGL.
Latex sources for classical mechanics notes compilation published at http://peeterjoot.com/writing/classical-mechanics/
Solutions and notes for MIT OpenCourseWare (MITOCW) courses
An assembly of some fun physics programs that require some computer algebra to solve.
Simulates a double pendulum with small deflections completely from scratch in Java
Course notes for Molecular Simulations 0351-4057, Tel Aviv University
MechanicsDSL is a production-ready, enterprise-grade computational physics framework that enables physicists, researchers, and educators to define physical systems using a LaTeX-inspired syntax and automatically generates high-performance simulations.
Basic Projectile simulation in javascript and HTML.
Simulation of a classical mechanical system with animation
These programs simulate orbits for a body in Newtonian gravity and General Relativity in spherical and 3D coordinates with GTR effects signficantly exceeding margin of error even for smaller objects. These codes fall within my IP; collaborated with students from SPbPU university.
Asteroids in your browser
Solving Hilbert's sixth problem in Lean
This repository contains a physics simulation application that calculates various kinematic parameters related to an object's motion. The application utilizes equations from classical mechanics to determine the time, height, speed, impact speed, and acceleration of an object under the influence of gravity on a specified planet. The calculated value
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