Unreal GAS-like gameplay framework for C# (engine-agnostic).
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Updated
Mar 26, 2026 - C#
Unreal GAS-like gameplay framework for C# (engine-agnostic).
The Ultimate Cross-Platform DualSense and DualShock lib API. Pure C++ • Zero Dependencies • Engine Agnostic. Customizable framework tested and validated on Unreal Engine, O3DE and Godot.
[OPEN-SOURCE] An engine-agnostic browser automation framework inspired by Ansible - Write playbooks in YAML once, run with Selenium/Playwright/Puppeteer
Universal Python socket for local LLMs. Zero dependencies
DX12 frame interception & timing infrastructure for experimental frame generation and temporal rendering research. No frame generation algorithm included. Note: This is a Demo
Minimal placeholder for Zensical: The Engine-Agnostic Markdown Linter & Shield. Audit broken links, validate asset integrity, and enforce security with 100/100 precision. 🛡️✨(0.0.1 private → 0.1.0-beta public)
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