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A high-performance, generic-based concurrent data aggregation library for Go. Optimized for extreme throughput with sharded maps, zero data-loss Fallback queuing, and safe sync.Pool memory management.
Byte-buffer pool for Go: bytes.Buffer-like buffers that return to the pool on Close, and eviction of the oversized arrays a plain sync.Pool keeps reusing.
A high-throughput, concurrent Layer 4 TCP reverse proxy in Go with zero-allocation buffer pooling (sync.Pool), least-connections routing, active health probing, and Prometheus telemetry. Sustained 22,000+ req/s.