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turn-based-combat

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Headless, domain-agnostic card combat engine for Godot 4.6+ / GDScript. Handles turn FSM, mana, draw, attack/block, damage resolution and pluggable AI. Fully deterministic for replays and server-authoritative netcode. Inject your game rules via Callables, the engine knows nothing about your GDD.

  • Updated Jun 23, 2026
  • GDScript

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