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**transfer_target_id** | Option<**String**> | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
Copy file name to clipboardExpand all lines: docs/InstanceRegion.md
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| Use | use |
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| Eu | eu |
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| Jp | jp |
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| Unknown | unknown |
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[[Back to Model list]](../README.md#documentation-for-models)[[Back to API list]](../README.md#documentation-for-api-endpoints)[[Back to README]](../README.md)
**user_exists** | **bool** | Status if a user exist with that username or userId. | [default to false]
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**name_ok** | **bool** | Is the username valid? | [default to false]
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[[Back to Model list]](../README.md#documentation-for-models)[[Back to API list]](../README.md#documentation-for-api-endpoints)[[Back to README]](../README.md)
/// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
Copy file name to clipboardExpand all lines: src/models/user_exists.rs
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/// Status if a user exist with that username or userId.
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#[serde(rename = "userExists")]
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pubuser_exists:bool,
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/// Is the username valid?
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#[serde(rename = "nameOk")]
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pubname_ok:bool,
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}
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implUserExists{
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/// Status object representing if a queried user by username or userId exists or not. This model is primarily used by the `/auth/exists` endpoint, which in turn is used during registration. Please see the documentation on that endpoint for more information on usage.
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