This command-line tool allows users to read and edit save files for the PlayStation game Gran Turismo 2; it works with all game versions/regions and offers partial compatibility with GT2+.
It supports .mcr, .gme, and .psv formats but cannot resign .psv saves after editing.
The tool can read various properties such as game Id, checksum, money, language, days, races, wins, rankings, prize, licenses, car count, current car, car data, career/arcade progress, and career percentage.
It also allows editing of properties like money, language, days, races, wins, rankings, prize, licenses, current car, car data, and career/arcade progress.
More details about Gran Turismo 2 save files can be found in the following resources:
- https://adamdadeh.github.io/fun/2019/03/28/binary_files
- https://web.archive.org/web/20010613205439/http://ubb.granturismo.com/Forum18/HTML/000929.html
- https://web.archive.org/web/20080221203449/http://www.rogs.dial.pipex.com/indexref.htm
- https://web.archive.org/web/20190823163405/http://www.angelfire.com/fl4/JuanDon/SaveFileFormat.html
Similar repositories:
- https://github.com/iComputer7/GT2Bizhawk
- https://github.com/pez2k/gt2tools/tree/master/GT2SaveEditor/GT2SaveEditor
General information about raw PlayStation memory card format can be found here:
Mappings between car names and car codes are available at: