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Toxc edited this page Jun 19, 2026 · 2 revisions

Configuration

DrawableSuits uses BepInEx configuration entries.

The config file is managed under the BepInEx config system, while DrawableSuits runtime folders are under:

BepInEx/config/DrawableSuits

Input

Entry Default Description
Input.OpenEditorKey F8 Opens or closes the suit editor.
Input.EmergencyOpenKey F10 Opens the editor even when suit/player detection is incomplete.
Input.ControllerCursorSpeed 900 Virtual cursor speed in pixels per second.

Textures

Entry Default Description
Textures.MaxTextureSize 1024 Maximum width and height for editable and synced suit textures.

Editor

Entry Default Description
Editor.MaxUndoStates 12 Maximum undo snapshots kept while editing.
Editor.EnableExperimentalModelPreview false Uses the old camera/RenderTexture 3D model preview only for diagnostics. Third-person world painting is the default.
Editor.StartInUvFallbackMode false Opens directly into the old UV texture fallback instead of third-person world painting. Useful for diagnostics.
Editor.ThirdPersonCameraDistance 3.4 Default third-person editor camera orbit distance.
Editor.RecentColors empty Recent brush colors as comma-separated #RRGGBB values.

Multiplayer

Entry Default Description
Multiplayer.EnableNetworkSync true Sync applied and saved suit designs to other DrawableSuits users.
Multiplayer.MaxSyncBytes 4194304 Maximum PNG payload size allowed for multiplayer sync.
Multiplayer.SyncChunkBytes 48000 Byte size for each Netcode custom-message texture chunk.

Compatibility

Entry Default Description
Compatibility.ApplyLocalFirstPersonArms false Experimental. When false, DrawableSuits does not apply edited materials to the local first-person arms/body outside the editor.

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