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Getting Started
Toxc edited this page Jun 19, 2026
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1 revision
You can open DrawableSuits from:
- The pause menu row named
DrawableSuits F8-
F10, the emergency open key
The editor targets your currently worn suit.
The current editor is built around two editing views:
- A third-person suit editor with a frozen avatar pose.
- An always-visible UV texture panel for direct texture editing.
The UV panel is especially useful when a surface is hard to reach from the third-person view or when a modded suit does not map cleanly to the normal player body.
- Put on the suit you want to edit.
- Open the editor.
- Pick a tool such as Paint, Erase, Fill, Decal, Sticker, Text, Eyedropper, or Mirror.
- Edit either the third-person suit surface or the UV texture panel.
- Press
Saveto save the design locally. - Press
Applyto update the visible runtime suit and sync it in multiplayer.
Painting changes are local while you work. Multiplayer users do not receive every brush stroke live. Other DrawableSuits users receive the edited suit when you press Apply or Save.
DrawableSuits creates and uses folders under:
BepInEx/config/DrawableSuits
Common subfolders:
BepInEx/config/DrawableSuits/Saves
BepInEx/config/DrawableSuits/Textures
BepInEx/config/DrawableSuits/Decals
BepInEx/config/DrawableSuits/Logs