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Toxc edited this page May 14, 2026 · 1 revision

Save & Load

DrawableSuits persists your designs so you can reuse them across sessions and apply them to any compatible suit.


File Structure

After first launch, DrawableSuits creates the following directories:

BepInEx/
└── config/
    └── DrawableSuits/
        ├── Saves/       ← JSON metadata files (.json)
        └── Textures/    ← Texture PNG files (.png)

Each saved design consists of a matched pair:

  • A .json file in Saves/ containing the design name, associated suit, and other metadata.
  • A .png file in Textures/ containing the actual painted texture.

Saving a Design

  1. Open the editor with F8 (or View/Back + Y on controller).
  2. Paint or place decals as desired.
  3. Press Ctrl + S (keyboard) or Start (controller), or click the Save button in the UI.
  4. Enter a name for the design when prompted.

The design is written to disk immediately and also synced to other DrawableSuits players in the current session.


Loading a Design

  1. Open the editor.
  2. Navigate to the Load panel.
  3. Select a saved design from the list.
  4. Click Load to apply it to the current suit texture in the editor.

After loading, you can further edit the design before applying or saving again.


Applying a Design

  • Apply (without saving) writes the current editor texture to your suit and syncs it to other players. The design is not saved to disk.
  • Save both saves to disk and triggers the same apply-and-sync behavior.

Reusing Designs Across Suits

Saved designs can be loaded onto any suit. However, if the target suit has a different UV layout than the one the design was originally created on, the painted texture may appear stretched or misaligned. This is expected behavior — see Modded Suits for details.


Backing Up Your Designs

To back up your designs, copy the entire BepInEx/config/DrawableSuits/ folder. To share a design with another player, share the matching .json and .png file pair and have them place both files in the corresponding folders on their install.

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