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Pull requests: scp-fs2open/fs2open.github.com
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Fix Vulkan FXAA/SMAA handling and ensure proper Scene_ldr transitions
#7639
opened Jul 22, 2026 by
The-E
Member
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QtFRED add object reorder dialog
qtfred
A feature or issue related to qtFred.
#7636
opened Jul 21, 2026 by
MjnMixael
Contributor
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fix dual fire handling for banks that cannot use it
fix
A fix for bugs, not-a-bugs, and/or regressions.
HUD
A feature or issue related to the HUD
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
#7635
opened Jul 21, 2026 by
Goober5000
Contributor
•
Draft
External weapon model refactor: consolidate per-bank state, fix design issues
fix
A fix for bugs, not-a-bugs, and/or regressions.
models
Issues or features having to do with model data (like animations or geometry)
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
#7634
opened Jul 21, 2026 by
Goober5000
Contributor
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QtFRED Layer Updates
qtfred
A feature or issue related to qtFred.
#7631
opened Jul 20, 2026 by
MjnMixael
Contributor
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Extract common name conflict checker for FRED2 and qtFRED
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
fred
A feature or issue related to the FReespace EDitor (FRED)
qtfred
A feature or issue related to qtFred.
#7630
opened Jul 20, 2026 by
Goober5000
Contributor
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Add text-to-speech Lua API to briefing/debrief/tech room UI sections
#7629
opened Jul 20, 2026 by
MjnMixael
Contributor
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QtFRED Add new data submenu options
qtfred
A feature or issue related to qtFred.
#7628
opened Jul 20, 2026 by
MjnMixael
Contributor
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QtFred add object select menu dropdown
qtfred
A feature or issue related to qtFred.
#7627
opened Jul 20, 2026 by
MjnMixael
Contributor
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Optimize starfield rendering by replacing NanoVG paths with batched vertex-based rendering
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
#7618
opened Jul 18, 2026 by
The-E
Member
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More Search UI/UX Enhancements
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
qtfred
A feature or issue related to qtFred.
#7612
opened Jul 16, 2026 by
JohnAFernandez
Contributor
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New guard-range sexp
feature
A totally new sort of functionality
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
#7606
opened Jul 14, 2026 by
TheForce172
Member
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Add command-line option overrides to options system
#7561
opened Jul 4, 2026 by
The-E
Member
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Add AI agent guidance, architecture docs, and project skills
#7550
opened Jun 26, 2026 by
The-E
Member
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Restructure resolve_parse_flags into table-driven core + wrapper
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
#7503
opened Jun 6, 2026 by
Goober5000
Contributor
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Convert CSG/PLR fixed ship/weapon arrays to SCP_vector
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
refactor split_str_once
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
#7483
opened May 28, 2026 by
Goober5000
Contributor
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fix campaign reset wiping player stats
fix
A fix for bugs, not-a-bugs, and/or regressions.
gameplay
A feature or issue that can significantly impact gameplay
Fix standalone crash when client disconnects before mission loads
fix
A fix for bugs, not-a-bugs, and/or regressions.
multi
A feature or issue related to the multiplayer code.
Weapon dot-to-target input
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
port to SDL3
library
A feature or issue related to third-party libraries
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Option to disable main fireball when ship is destroyed
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
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