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Changelog

v0.0.11 - 2026-04-19

Bug Fixes

  • Render lists, h5/h6, definitions, and sanitized html in markdown (e19743c)
  • Render team icons as lucide components in player list and form (6e97929)
  • Wire ManageLabels into Settings page (41093b1)
  • Add multi-select checkboxes to team list (23ead0b)
  • Correct dashboard test queries and round fixture shape (ac90e8a)

Chores

  • Fix Create GitHub Release step (2635fed)
  • Update release workflow name dynamically (e3c6da1)
  • Remove release-it (82e4063)
  • Update package-lock.json (bf1119a)
  • Remove pack script clutter (49d85e5)

Features

  • In-game progress indicator with round pills and question circles (60c1049)
  • Add unit and integration test coverage for gamemaster logic (d1549db)
  • Tri-state action button display mode setting (585b2aa)

Refactoring

  • Changelog output (6ba981c)
  • Sadly can't be updated dynamically (cd9cf3b)
  • Replace full-screen timer overlay with toast system (c823ac4)
  • Redesign dashboard with 3 tiles and structural footers (f896e9c)

v0.0.9 - 2026-04-16

Bug Fixes

  • Fix QR payload race — fold queries into single useLiveQuery (5a290a0)
  • Use pull_request_target for dependabot automerge workflow (16086c8)
  • Add legacy-peer-deps again (6349ed5)
  • Run npm install --legacy-peer-deps (e3adc92)
  • Linter issue (cdbaa99)
  • Fix QR scan lint and typecheck errors (cf4d9ed)
  • Removed unused imports (b225f0e)
  • Lint and typecheck errors (5a2386a)
  • Resolve TS2769 tuple destructure in game-lifecycle test (0b4b512)
  • Yaml indentation (b8ef858)

Chores

  • Update eslint.config to ignore some folders (e53378e)
  • Bump the dev-dependencies group with 9 updates (#141) (e35ccc6)
  • Bump dependabot/fetch-metadata from 2 to 3 (d0ea003)
  • Update dependencies (8356254)
  • Add CI-driven release workflow (1bff442)
  • Remove automerge workflow as it is always skipped (1efa147)
  • Remove unnecessary workflow (8c1e357)

Features

  • Bulk actions for player selection (6eee621)
  • Add manual ci workflow dispatch (5b4b03c)
  • Player roster, team management, and away status (5e5f083)
  • Player roster, team management, and away status (00d1242)
  • Team badges, icon picker, import from managed, join URL copy (ee68f12)
  • Add useGameLifecycle hook for pause/resume/end (502d890)
  • Pause/resume/end controls and reconnect sync (8f235fc)

Refactoring

  • Change release gh workflow to manual (2bfd820)
  • Single workflow CI-driven release (61099ba)
  • Single workflow CI-driven release (a47ad7c)

test

  • Add game-lifecycle tests for pause/resume/end (c6fd2c3)

v0.0.8 - 2026-04-11

Bug Fixes

  • Add --skip-if-exists to gh release create (af8625d)
  • Fix automerge workflow trigger (a67a9c7)
  • Move libs to components (ffa58b6)

Chores

  • Tighten PR and issue templates (5d2b1b3)
  • Bump basic-ftp from 5.2.1 to 5.2.2 (81ef6ba)
  • Bump node to 24 in ci (1db520b)
  • Replace coverage artifact with summary script (d0acca1)
  • Add project-status.sh script for git-cliff status updates (4b0d70c)
  • Fix pack.sh permissions (958af40)
  • Remove reveal.js and gun from dependencies (227b649)
  • Add bundle size check to CI (b66ca44)
  • Update package-lock.json (86d11d9)
  • Add bundlesize2 (5212bb7)
  • Optimise PWA icons with palette quantisation (1200193)

Features

  • Skip tests when no code files changed (8077677)
  • Add import/export Notes functions to db/snapshot.ts (20ccb42)
  • Add import/export functionality to Notes page (098d0ea)
  • Open notes directly via /admin/notes/:id (a9e4977)
  • Add managed players, teams, and labels schema (09195d4)
  • Label CRUD component and tests (9050c7b)
  • Player CRUD, page scaffold, and routing (ce2dda1)
  • Team CRUD component and tests (7ec291f)
  • Dual-pane management view (91d2522)

Performance

  • Lazy-load all routes in App.tsx (02e56f1)
  • Lazy-load PeerJS and GunTransport (5225a19)

Refactoring

  • For smaller source tarballs (3a76fae)

test

  • Add coverage thresholds and ci upload (a22ca0c)
  • Add coverage thresholds and coverage notes (a15ce67)
  • Remove lcov, add json and script to parse it (da7e132)
  • Fix tryTransport test timing after dynamic import (896c10d)
  • Add snapshot-notes test suite for importNoteFile / exportNote (8505f2d)

v0.0.7 - 2026-04-10

Chores

  • Exclude archives and deploy folders from tests (8826df4)
  • Remove docs workflow, docs are build in deploy.yml (f6eff0f)
  • Fix git-cliff typo in release workflow (2e638c8)
  • Bump version and add lucide-react (d947ca5)
  • Remove git-cliff installation, use npx (ffc51f3)

Features

  • Add Lucide React icon set across all screens (1b89924)

v0.0.5 - 2026-04-10

Bug Fixes

  • Install commitlint packages in lint-title before running (a876318)
  • Update Game and BuzzEvent fixtures for new buzzer schema fields (1fc3621)
  • Replace Math.random() with crypto.getRandomValues() (4424b02)
  • Use question difficulty score on adjudication (7a0b7c4)
  • Re-fire expiry notifications on each natural expiry (#84) (354c1f3)
  • Resume paused timer instead of resetting it (#86) (1226583)
  • Make API docs browseable on GitHub Pages (fe0cbb3)
  • Serve API docs via deploy.yml artifact instead of gh-pages branch (61a0ca6)

Chores

  • Update .gitignore to include archive and scripts (2660246)
  • Add scripts folder to .gitignore (e9bfe53)
  • Add cache-dependency-path and align ci.yml with other workflows (9e9dbd8)
  • Fix deploy/release collision and align all three workflows (8676940)
  • Bump basic-ftp from 5.2.0 to 5.2.1 (ca614c4)
  • Add branch protection script, Dependabot auto-merge, update PR template (5045489)
  • Expand commitlint scope-enum to match actual usage (ac5d19f)
  • Add pr-title workflow and scope release notes to git-cliff (01acae7)
  • Merge lint-title into CI workflow, fix git-cliff lockfile error (34fef3f)
  • Trigger automerge on workflow_run instead of pull_request (deeb1fa)
  • Remove explicit pull_request types to fix check name mismatch (0123e41)
  • Run prettier (55c89ef)
  • Add epic as commitlint type (7e41ed6)
  • Add docs to commitlint scope (b1910a3)
  • Ignore archive and deploy folders for tests (ca5659c)
  • Warn commit-lint scope instead of fail (4683afa)
  • Publish TypeDoc to GitHub Pages on push to master (f2523ed)
  • Update gitignore (5a0b242)
  • Remove docs and ci from commit types (b5e11f1)
  • Update package-lock.json (b360ee9)

Documentation

  • Align CI/CD and release sections with actual tooling (490ca27)
  • Rewrite CI/CD section to reflect current workflow setup (47dc675)
  • Note that scripts/ is gitignored and requires --force (135bb05)
  • Update README for current project state (08f91a4)
  • Add TSDoc comments to transport layer (5eb70ce)
  • Add TSDoc comments to db schema and hooks (aa0a22b)
  • Write host flow guide with examples (448755b)
  • Write player flow guide including offline QR scenario (5ce7f03)
  • Write ADRs for existing architectural decisions (1e0a213)
  • Fix npm run docs warnings (d11ee30)

Features

  • Add HostQuestionHeader with title, type and status badges (c2e2654)
  • Add HostQuestionAnswers with per-type rendering (bb6e334)
  • Add HostQuestionMedia for image/audio/video display (538f44e)
  • Add visibility toggles and useGameVisibility hook (e7c020b)
  • Compose HostQuestionPanel from sub-components (f273aca)
  • Nav sequence and position logic (13aa513)
  • UseNavigation hook — DB persist, SLIDE_CHANGE emit (7fe0e5e)
  • NavHeader — round label, Q counter, progress bar (7f7f778)
  • RoundBoundary — full-screen round transition overlay (e88b982)
  • UseKeyNav — arrow key navigation with modal guard (0f74c35)
  • Wire navigation into active game view (c760494)
  • Extend BuzzEvent and Game with buzzer config fields, add v4 migration (a543f37)
  • Lock/unlock, false-start guard, adjudication, auto-lock, score emit (06ab116)
  • BuzzerLockButton, BuzzList, BuzzerPanel GM components (fc96ae3)
  • Wire BuzzerPanel, route BUZZ events, Space shortcut, clear on nav (b5d5e8e)
  • Add buzzer config toggles to game setup wizard (f6c3201)
  • Add useScoreboard hook (7ab32f9)
  • Add ScoreboardPanel component (2ad1910)
  • Render ScoreboardPanel in active game view (ffe228a)
  • Host-controlled countdown with pause/resume and broadcast (609a9dc)
  • Audio/visual expiry cues and auto-reset on nav (60efad3)
  • Add Resume all bulk action (#85) (cca673e)
  • Add TypeDoc for automated API documentation (cd62d6c)

Refactoring

  • Merge Pause all / Resume all into a single toggle button (4a3e695)

test

  • Unit and integration coverage for buzzer epic (293fc76)
  • Cover useGameVisibility non-Error rollback branch (#51) (484f6d4)
  • Cover importQuestions per-row catch path (#50) (b99831b)
  • Cover DB v3/v4 upgrade callbacks (#49) (16cab34)
  • Cover ManageTags validation, save-error, and keyboard paths (#48) (81870de)
  • Cover ManageDifficulties drag-to-reorder, cancel, and keyboard paths (#47) (7e3a951)
  • Smoke tests for GunTransport and PeerJSTransport with mocked externals (#46) (59b27f5)
  • Fix act warning in ManageDifficulties order test (8854158)
  • Fix tryTransport test timing by awaiting Peer instantiation (8f5dad2)
  • Cover remaining snapshot branches and PeerJS player send path (61d6bf5)
  • Drop unreachable type-fallback test in snapshot-error (b81b325)
  • Add unit tests for scoreboard logic (2909605)

v0.0.4 - 2026-04-08

Bug Fixes

  • Enable GFM for table and strikethrough support (26ff23f)
  • Constrain question form modal height, tighten layout (98ea649)
  • Pin undici to >=6.24.0 to fix CVEs (4626756)

Chores

  • Remove release-please-config.json (0c457d9)
  • Remove .release-please-manifest.json (d9225c2)

Features

  • Add round rename and delete (f951197)
  • Add manage categories and difficulties (bc4a1fd)
  • Purge database action; fix double-seed guard (017891f)
  • Lobby — connection, QR code, player list, start (edd0e18)

Refactoring

  • Replace categories with tags; add tri-state tag filtering (0c4305d)

v0.0.3 - 2026-04-07

Bug Fixes

  • Bump action versions to v6 and pre-create dist dir (bc6bc80)

Chores

  • Skip deploy for non-app changes (5c6e3f2)

Features

  • Collapsible admin sidebar, styled note markdown (acceb10)
  • Theme switcher; fix sidebar collapse persistence (e56a97d)

v0.0.2 - 2026-04-07

Features

  • Implement Notes page with markdown viewer and editor (a9d33cd)

v0.0.1 - 2026-04-07

Bug Fixes

  • Switch favicon to PNG-only, remove SVG references (bb2a0ca)
  • Resolve all 18 ESLint errors (74fa80f)
  • Resolve tsconfig.test.json type resolution errors (0585bcf)
  • Compact game wizard Step 1 so buttons are always visible (a5e0ae8)

Chores

  • Add full workflow suite and GitHub config (c945eca)
  • Fix reusable workflow trigger, release PAT, add pre-commit hooks (b0336b1)
  • Opt into Node 24, fix favicon paths, update README (d3cc1bc)
  • Simplify workflows — merge CI into deploy, PRs-only for ci.yml (1ff00f7)
  • Wire tests into deploy workflow and document testing setup (a180498)
  • Add Dependabot for npm and GitHub Actions (271be31)
  • Bump actions/deploy-pages from 4 to 5 (a57e547)
  • Add CI workflow for PRs (1051c61)
  • Bump actions/upload-pages-artifact from 3 to 4 (44c951a)
  • Bump actions/checkout from 4 to 6 (a12d183)
  • Bump actions/setup-node from 4 to 6 (fe89c21)
  • Add overrides for vite-plugin-pwa and serialize-javascript (91c0cfd)
  • Add pack.sh to build release tarball (e0ab20a)

Documentation

  • Add ci.yml to workflows table in README (e0c783d)

Features

  • Scaffold Viktorani PWA (c88c3f1)
  • Games page with 3-step creation wizard (0787cc4)
  • Bulk JSON import/export with per-type examples (16f88c1)
  • Fuzzy search across all fields + select-all matched (193d84d)