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raylib.DrawBillboard

JoeStrout edited this page Apr 29, 2026 · 3 revisions

Draw a billboard

Parameters

Parameter Default Value Note
camera
texture
position
scale 1.0
tint WHITE

Return value

None.

Notes

Example

// Inside BeginMode3D / EndMode3D:
camera = {position:[0,5,10], target:[0,0,0], up:[0,1,0], fovy:45, projection:raylib.CAMERA_PERSPECTIVE}
tex = raylib.LoadTexture("sprite.png")
raylib.DrawBillboard camera, tex, [0,1,0], 2.0, raylib.WHITE

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