Skip to content

raylib.QuaternionTransform

JoeStrout edited this page Apr 29, 2026 · 2 revisions

Transform a quaternion given a transformation matrix

Parameters

Parameter Default Value Note
q QuaternionIdentity
mat MatrixIdentity

Return value

Condition Return Value
(always) map

Notes

Example

q = raylib.QuaternionFromAxisAngle([0,1,0], 45*(pi/180))
mat = raylib.MatrixRotateZ(30*(pi/180))
result = raylib.QuaternionTransform(q, mat)

Clone this wiki locally