Skip to content

raylib.DrawBillboardRec

JoeStrout edited this page Apr 29, 2026 · 3 revisions

Draw a billboard (part of a texture defined by a rectangle)

Parameters

Parameter Default Value Note
camera
texture
source
position
size [1, 1]
tint WHITE

Return value

None.

Notes

Example

// Inside BeginMode3D / EndMode3D:
camera = {position:[0,5,10], target:[0,0,0], up:[0,1,0], fovy:45, projection:raylib.CAMERA_PERSPECTIVE}
tex = raylib.LoadTexture("atlas.png")
source = {x:0, y:0, width:64, height:64}
raylib.DrawBillboardRec camera, tex, source, [0,1,0], [2,2], raylib.WHITE

Clone this wiki locally