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raylib.GetShapesTexture

JoeStrout edited this page Apr 29, 2026 · 2 revisions

Get texture that is used for shapes drawing

Parameters

None.

Return value

Condition Return Value
(always) map

Notes

Example

// Get the current shapes texture (e.g. to inspect or reassign it)
tex = raylib.GetShapesTexture
print "Shapes texture id: " + tex.id

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