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raylib.IsMaterialValid

JoeStrout edited this page Apr 29, 2026 · 2 revisions

Check if a material is valid (map textures loaded in GPU)

Parameters

Parameter Default Value Note
material

Return value

Condition Return Value
(always) number

Notes

Example

mat = raylib.LoadMaterialDefault
if raylib.IsMaterialValid(mat) then
    print "Material is valid"
else
    print "Material failed to load"
end if
raylib.UnloadMaterial mat

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